My project is an interactive 3D balloon playground with an easy-to-use interface that lets users make, modify, and control balloons. To make the experience interesting and simple to comprehend, the app integrates mathematics and time-based elements with visual interactivity. Balloons can be created by clicking on the ground, popped by going into Pop mode, and then let to float around the area.

Four new features that increase user control and feedback are included in the revised version of the app. Users can track how long they've been playing by starting, stopping, and resetting a live timer using a stopwatch clock. Each click creates balloons that match the selected color thanks to a Color Preset Dropdown that modifies the color of newly created balloons. When activated, the Auto-Pop Toggle adds a time-based interaction by making balloons automatically vanish after five seconds. Lastly, a balloon meter bar visually fills or empties according on the number of balloons on the screen at any given time. This is accomplished by mapping the balloon count to a fill value between 0 and 1.

Toggle switches to activate timed effects, drag the dropdown to change colors, click to create or destroy balloons, and press buttons to adjust the clock while using the app. The end product is an easy-to-use, beginner-friendly 3D Unity program that reacts instantly to user input and shows real-time feedback through motion, graphics, and user interface customizations.

StatusReleased
PlatformsHTML5
Authorrk975
Made withUnity